Gets the file name.
[Visual Basic] Public Property Name As String
[C#] public string Name {get;}
[C++] public: __property String* get_Name();
[JScript] public function get Name() :String;
Property Value
Example
[Visual Basic, C#, C++] The following example demonstrates how to compress/decompress file with EACompression Zip Component. This sample doesn't demonstrates the events, please refer to Samples section to get the full samples of EACompression.
[Visual Basic] Imports EACompression Sub Unzip() Try Dim oZip As New ZipArchive("TryIt") oZip.Load("c:\test.zip") Dim zs() As ZipFile = oZip.Files Dim count As Integer = zs.Length For i As Integer = 0 To count - 1 Dim z As ZipFile = zs(i) Console.WriteLine("Name: {0}", z.Name) Console.WriteLine("FullName: {0}", z.FullName) Console.WriteLine("Size: {0}", z.Length) Console.WriteLine("Compressed Size:{0}", z.CompressedSize) Console.WriteLine("Encrypted: {0}", z.Encrypted) Console.WriteLine("Is Directory: {0}", z.IsDirectory) Console.WriteLine("Creation Time: {0}", z.CreationTime) Console.WriteLine("Last Write Time: {0}", z.LastWriteTime) Console.WriteLine("Last Access Time: {0}", z.LastAccessTime) Console.WriteLine("Attributes: {0}", z.Attributes) Next Catch ep As Exception Console.Write(ep.Message) End Try End Sub [C#] using System; using System.Collections; using EACompression; void Unzip( ) { try { ZipArchive oZip = new ZipArchive( "TryIt" ); oZip.Load( "c:\\test.zip" ); ZipFile [] zs = oZip.Files; int count = zs.Length; for( int i = 0; i < count; i++ ) { ZipFile z = zs[i]; Console.WriteLine( "Name: {0}", z.Name ); Console.WriteLine( "FullName: {0}", z.FullName ); Console.WriteLine( "Size: {0}", z.Length ); Console.WriteLine( "Compressed Size:{0}", z.CompressedSize ); Console.WriteLine( "Encrypted: {0}", z.Encrypted ); Console.WriteLine( "Is Directory: {0}", z.IsDirectory ); Console.WriteLine( "Creation Time: {0}", z.CreationTime ); Console.WriteLine( "Last Write Time: {0}", z.LastWriteTime ); Console.WriteLine( "Last Access Time: {0}", z.LastAccessTime ); Console.WriteLine( "Attributes: {0}", z.Attributes ); } } catch( Exception ep ) { Console.Write( ep.Message ); } } [C++] using namespace System; using namespace System::Collections; using namespace EACompression; void Unzip( ) { try { ZipArchive *oZip = new ZipArchive( S"TryIt" ); oZip->Load( S"c:\\test.zip" ); ZipFile *zs[] = oZip->Files; int count = zs->Length; for( int i = 0; i < count; i++ ) { ZipFile *z = zs[i]; Console::WriteLine( S"Name: {0}", z->Name); Console::WriteLine( S"FullName: {0}", z->FullName ); Console::WriteLine( S"Size: {0}", __box(z->Length)); Console::WriteLine( S"Compressed Size:{0}", __box(z->CompressedSize)); Console::WriteLine( S"Encrypted: {0}", __box(z->Encrypted)); Console::WriteLine( S"Is Directory: {0}", __box(z->IsDirectory)); Console::WriteLine( S"Creation Time: {0}", __box(z->CreationTime)); Console::WriteLine( S"Last Write Time: {0}", __box(z->LastWriteTime)); Console::WriteLine( S"Last Access Time: {0}", __box(z->LastAccessTime)); Console::WriteLine( S"Attributes: {0}", __box(z->Attributes)); } } catch( Exception *ep ) { Console::Write( ep->Message ); } }