SmtpServer.MailFrom Property


Gets or sets the e-mail address in MAIL FROM command. This property is now obsolete. Please use SmtpMail.ReturnPath property.

[Visual Basic]
Public Property MailFrom As String
[C#]
public string MailFrom {get; set;}
[C++]
public: __property String* get_MailFrom();
public: __property void set_MailFrom(String*);
[JScript]
public function get MailFrom() : String;
public function set MailFrom(String);

Property Value

A string value indicating the address for MAIL FROM command. By default, the address of From property of SmtpMail class is used. It is not recommended to set the value for this property except you want to get the failure-delivery report in another e-mail address.

Example

[Visual Basic, C#, C++] To get the full samples of EASendMail, please refer to Samples section.

[Visual Basic]
Imports EASendMail
Sub SendMail()
    Dim oMail As SmtpMail = New SmtpMail("TryIt")
    Dim oSmtp As SmtpClient = New SmtpClient

    Try
        Dim oServer As SmtpServer = New SmtpServer("smtp.adminsystem.com")
        
        'set user authentication
        'oServer.UserName = "myuser@adminsystem.com"
        'oServer.Password = "mypassword"
        
        'specifies the authentication mechanism.
        'oSmtp.AuthType = SmtpAuthType.AuthAuto
        
        'set SSL connection
        'oServer.ConnectType = SmtpConnectType.ConnectSSLAuto
        
        'set smtp server port
        'oServer.Port = 465
        
        'set helo domain
        'oServer.HeloDomain = "mymachine.com"
        
        'set delivery-report address
        'oServer.MailFrom = "report@adminsystem.com"
        
        
        oMail.From = New MailAddress("from@adminsystem.com")
        oMail.To.Add(New MailAddress("to@adminsystem.com"))
        
        oMail.Subject = "test subject"
        oMail.TextBody = "test body"
                       
        oSmtp.SendMail( oServer, oMail )
        Console.WriteLine( "message was sent" )
        
    Catch exp As SmtpTerminatedException
        Console.WriteLine(exp.Message)
    Catch exp As SmtpServerException
        Console.WriteLine("Exception: Server Respond: {0}", exp.ErrorMessage)
    Catch exp As System.Net.Sockets.SocketException
        Console.WriteLine("Exception: Networking Error: {0} {1}", exp.ErrorCode, exp.Message)
    Catch exp As System.ComponentModel.Win32Exception
        Console.WriteLine("Exception: System Error: {0} {1}", exp.ErrorCode, exp.Message)
    Catch exp As System.Exception
        Console.WriteLine("Exception: Common: {0}", exp.Message)
    End Try

End Sub

[C#]
using System;
using EASendMail;
void SendMail()
{
    SmtpMail oMail = new SmtpMail("TryIt");
    SmtpClient oSmtp = new SmtpClient();

    try
    {
        SmtpServer oServer = new SmtpServer("smtp.adminsystem.com");
        
        //set user authentication
        //oServer.UserName = "myuser@adminsystem.com";
        //oServer.Password = "mypassword";
        
        //specifies the authentication mechanism.
        //oSmtp.AuthType = SmtpAuthType.AuthAuto;
        
        //set SSL connection
        //oServer.ConnectType = SmtpConnectType.ConnectSSLAuto;
        
        //set smtp server port
        //oServer.Port = 465;
        
        //set helo domain
        //oServer.HeloDomain = "mymachine.com";
        
        //set delivery-report address
        //oServer.MailFrom = "report@adminsystem.com";
        
                
        oMail.From = new MailAddress("from@adminsystem.com" );
        oMail.To.Add( new MailAddress("to@adminsystem.com" ));
        oMail.Subject = "test subject";
        oMail.TextBody = "test body";
                
        oSmtp.SendMail( oServer, oMail );
        Console.WriteLine( "message was sent" );
    }
    catch( SmtpTerminatedException exp )
    {
        Console.WriteLine( exp.Message );
    }
    catch( SmtpServerException exp )
    {
        Console.WriteLine( "Exception: Server Respond: {0}", exp.ErrorMessage );
    }
    catch( System.Net.Sockets.SocketException exp )
    {
        Console.WriteLine( "Exception: Networking Error: {0} {1}", exp.ErrorCode, exp.Message );
    }
    catch( System.ComponentModel.Win32Exception exp )
    {
        Console.WriteLine( "Exception: System Error: {0} {1}", exp.ErrorCode, exp.Message );            
    }
    catch( System.Exception exp )
    {
        Console.WriteLine( "Exception: Common: {0}", exp.Message );         
    }
}
        
[C++]
using namespace System;
using namespace EASendMail;
void SendMail()
{
    SmtpMail ^oMail = gcnew SmtpMail("TryIt");
    SmtpClient ^oSmtp = gcnew SmtpClient();

    try
    {
        SmtpServer ^oServer = gcnew SmtpServer("smtp.adminsystem.com");
		
        //set user authentication
        //oServer->UserName = "myuser@adminsystem.com";
        //oServer->Password = "mypassword";
        
        //specifies the authentication mechanism.
        //oSmtp->AuthType = SmtpAuthType::AuthAuto;
        
        //set SSL connection
        //oServer->ConnectType = SmtpConnectType::ConnectSSLAuto;
        
        //set smtp server port
        //oServer->Port = 465;
        
        //set helo domain
        //oServer->HeloDomain = "mymachine.com";
        
        //set delivery-report address
        //oServer->MailFrom = "report@adminsystem.com";
                    
        oMail->From = gcnew MailAddress("from@adminsystem.com" );
        oMail->To->Add( gcnew MailAddress("to@adminsystem.com" ));
        oMail->Subject = "test subject";
        oMail->TextBody = "test body";
        
        oSmtp->SendMail( oServer, oMail );
        Console::WriteLine( "message was sent" );
    }
    catch( EASendMail::SmtpTerminatedException ^exp )
    {
        Console::WriteLine( exp->Message );
    }
    catch( EASendMail::SmtpServerException ^exp )
    {
        Console::WriteLine( "Exception: Server Respond: {0}", exp->ErrorMessage );
    }
    catch( System::Net::Sockets::SocketException ^exp )
    {
        Console::WriteLine( "Exception: Networking Error: {0} {1}", exp->ErrorCode.ToString("d"), exp->Message );
    }
    catch( System::ComponentModel::Win32Exception ^exp )
    {
        Console::WriteLine( "Exception: System Error: {0} {1}", exp->ErrorCode.ToString("d"), exp->Message );           
    }
    catch( System::Exception ^exp )
    {
        Console::WriteLine( "Exception: Common: {0}", exp->Message );           
    }
}

See Also

SmtpMail.ReturnPath property
User Authentication and SSL Connection
From, ReplyTo, Sender and Return-Path
Process Bounced Email (Non-Delivery Report) and Email Tracking